Fire - Task #05. - "Undying Flames"

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Expand view Topic review: Fire - Task #05. - "Undying Flames"

Re: Fire - Task #05. - "Undying Flames"

Post by Rhaneyra Black » Wed Nov 09, 2022 3:33 pm

The charm I would want to modify would probably be the mind modifying charm, or Obliviate. This charm wipes one's memories out completely, but this is not the best in my opinion. If we look at Hermione's issues with the mind modifying charm, her parents could not remember anything about her, but what if there was a trigger word? A word that if used in the spell obliviate alongside it, would allow for the people whom the spell was being cast at, to remember what they had forgotten so that it would not take so much effort to bring these people's memories back.

Fire - Task #05. - "Undying Flames"

Post by Mia Fountain » Tue Nov 08, 2022 3:20 am

Your charms class has been set a group assignment with the task of creating or modifying an existing charm to do something that hasn't been seen before. Your group, a group consisting of several members of the bronze team, has decided to modify the incendio charm to create a flame that creates heat and light, but doesn't burn anything in it's path or go out until it is dispelled. Once you have perfected the charm you use the spell in a prank on the cold miser and the blue team by creating a flame around their bookbags when everyone is in the common room after dinner.

Some of the members if the blue team react by casting finite incantum, others try to put out the flames by using aguamenti. Neither of those charms get rid of the flames. Worried for their notes and completed assignments, they try more desperate methods to dispel the flames. To end their panic before the common room gets damaged you and the others end the charm.

Task:
Solve the nonogram below to see the flame your charm creates. Alternatively, write about a charm you would create or modify in 100 words or more.

Image

Send your completed nonogram by forum message to Mia Fountain and Prof. Sindor Aloyarc, or post about the charm you would modify or create below, by November 28th at 11:59pm HOL time to earn 10 beans. You can earn an additional 10 beans by completing all of the week 2 tasks before the deadline.

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